l Should be creative enough to design multiple devices and user imagination.
l Strong Grip on Documentation Tools Especially (MS word, MS Excel, MS PowerPoint & MS Access)
l Should be able to plan and implement (Modes / Levels, Economy, Inventory, FTUE).
l Sound Knowledge of Prototype (Idea to the concept, Storyboards, Concept to playable).
l Sound Knowledge and Implementation of User Interface (UI to Monetization, UI to Inventory, Side Dressings, Runtime Randomization).
l Sound Knowledge and Implementation of User Experience (Design Best Experience, Design as per Genre Targeted Audience, Max Ach / Min Failure, AD Pattern / IAP Placement, Rating Pop-ups, Interactions / Camera Angles).
l Sound Knowledge and Implementation of Game Design Document (Concept Document, User Stories, Regular Adjustment).
l Sound Knowledge of Market Research (Target Audience Needs, Competitor case study, Analytical Comparison).
l Sound knowledge of Game Content (Panels, Voice Overs Text, Animations).
l Should be a passionate gamer.
Experience:
l 1+ years of working experience.
Education:
l bachelor’s degree
l Plus point if he/she is graduate in (CS/SE, IT)
l Salary Range: starting 35 to 7